Install Snes9x Gx Cover Modul

Install Snes9x Gx Cover Modul

What are WiiFlow Plugins?WiiFlow Plugins are mostly homebrew emulator apps modified to be used by WiiFlow and return to WiiFlow. Some others can play music, play movie files, show WUM (a WiiFlow User Manual), and allow you to browse the internet. They come with the modified dol and matching plugin config file (.ini). Some come with matching sound (.ogg) played when selecting a game.

The advantage to using the plugins is being able to use WiiFlow's coverflow interface to browse your emu games and movies using their covers and having one app to launch them all. Some plugins that are available are fceugx, vbagx, snes9x-gx, genplus-gx, wii64, wiimednefan, scummvm, and mplayer-ce. Below is a video by Mastershoes showing what your collection could look like.Note: He also uses the Source Menu but you don't have to, you can use the plugin select menu found in settings instead. Steps to setup your plugins. Download to get all the plugins and needed files. Extract his wiiflow/plugins/ folder to your root:/wiiflow/plugins/ folder. Note some plugins will require additional files found in their rom directories.

Install the WiiFlow Loader Hidden Channel v2. Wii U vWii users MUST use by Fix94 to install both the WiiFlow forwarder channel and the hidden (return to WiiFlow) channel if they have not already done so. Wii users can do the same since the channel installer also works for Wii, or they can use a wad manager to install the WiiFlow Loader Hidden Channel v2 wad included in the wad folder of Abz's pack. The hidden channel is needed for the plugins to properly return to WiiFlow.Notes:. To use the Mplayer CE plugin you will need Mplayer CE inyour root:/apps/mplayer-ce/ folder.

This can also be extracted from the apps/mplayer-ce/ folder in his pack. Scummvm requires you to run scummvm normally once to create scummvm.ini and then copy it to your wiiflow plugins folder. Other plugins may require files found in their roms folder or elsewhere.Adding roms and covers. You will need to open up the plugin config file (.ini) in a text editor.

Below we will use the NES pluginfceugx.ini as an example. The setting 'coverFolder' tells you where the covers go. The setting 'romDir' tells you where the roms and movies go. Be sure your roms and movies match the 'fileTypes' list in the config file. Once you get your roms, movies, and covers in the right folders you willneed to rename the covers to match your rom/movie names including theirextension. The extension MUSTbeinclude in the cover image filename. So for example, Ultimate MortalKombat 3.z64 thecover name must be Ultimate Mortal Kombat3.z64.png.If you are an advanced user the plugin config files can be edited to your liking.

Memory optimizations to free up more MEM1 for Snes9x; Disable multi pixel format support for a speed boost; Add MSU1 support (thanks qwertymodo!) Add BPS soft-patching support (thanks qwertymodo!) Allow loader to pass two arguments instead of three (libertyernie) Backport some MSU1 fixes from snes9x; Fix a few potential crashes caused by the GUI. Oct 13, 2019  Snes9x GX - Port of Snes9x for Wii. Contribute to dborth/snes9xgx development by creating an account on GitHub.

Check the descriptions below to know what each setting does.

Lol etheboss u had me cracking up but yea u pretty much summed up how I felt.yea I came off as being harsh because the way u worded your post, it came off as if u didn't read or put much effort into the covers issue since it was extremely vague. So my apologies, I was going to provide u the link to wiimpathy's mods however Mastershoes ninja'd me on that so hope all goes well.I noticed the post with all the 2D covers has no info on how or where to get/use the mods so that 2D covers can be used with the GX line of emulators.

Snes9x Gx Channel Installer

Any chance the link u provided earlier with a brief description could be added? That way those who want to use 2D covers w/o WiiFlow will also be fully informed and have everything they'll need to get that setup done. I like to read and sometimes re-read what ever guide i am following, sometimes i will read it 3-5 times before i start work on something, just to make sure i am not gonna mess up my System, harddrive or anything like that as i do not have money to replace them at all lol, and if there are thing i do not understand or are not touched on. I post and ask, sometimes i just need it to be explained in another way(i am just a little slow some days), other times its something that is not explained, or has had a history of issuesagain thank youand yeah i feel the link, and info that was provided to me should be in the main post as it will help out alot, if ever needed i can upload the files to my mediafire aswell, i mainly use it for my music. To make things clear, you had started the unofficial GG cover set on your mediafire account. I did use some of your materials, but only a few.

And what I did use I had to spend time cleaning up. Bro, I hate to tell you this in the OP, but your covers were so bad that they really needed to be rebuilt from the ground up and I had to find other materials elsewhere. Look at your covers then look at mine and tell me if there is anything that you actually did. If anything, I should be the one offended that you would lash out to MS when you didn't do nothing while I stayed up countless nights spending hours upon hours painting the spines and other small details to the covers.

Install Snes9x Gx Cover Modul

So lets just not go there and enjoy these great covers. I plan on an update pack to be released soon.

Read the instructions and install.- Extract Snes9xGX 4.3.1 Cover v1.zip on your computer. The source code is in the src folder.- Launch Programmer's Notepad that have been installed with devkitPPC if you have Windows.- Open the Makefile.wii in src folder. Click 'Tools', 'make' in order to compile.- If all is well, you should see a 'return 0' message in the output window.- Now, you can try to copy the changes from the official source to the cover mod.- Go and click on what's after 4.3.1 (r718). You see the file that's been modified when you click 'expand all' (it's input.cpp).- The '-' means the lines have been deleted or modified and '+' means added.- Open input.cpp in your src folder, write the changes according to what you see in the googlecode and save your file.- Click 'Tools', 'make' once again to compile. If 'return 0', it's the end of the story!For fceu-gx and vba-gx, apparently that's harder. The source needs to be modified to compile with the latest libraries.

A guy contacted me last year cause he wanted to update the mods. He had a bit of general programming experience (well, no C). Since it wasn't only copy/paste job he asked some questions and tried to do it. Unfortunately, he gave up a few days later. So I ended up modifying that bloody snes mod myself.Since the 3 gx emu shares these same portion of code, you just have to look at the snes mod code to update the 2 others. If you have some questions, I can try to help.

Snes9x

But, this time I won't do all the work. First, because I don't care much about the last updates and essentially use Wiiflow now. Secondly, I have other little unfinished projects, the remaining 'wiiflow emulators plugins' among others. To make things clear, you had started the unofficial GG cover set on your mediafire account.

I did use some of your materials, but only a few. And what I did use I had to spend time cleaning up. Bro, I hate to tell you this in the OP, but your covers were so bad that they really needed to be rebuilt from the ground up and I had to find other materials elsewhere. Look at your covers then look at mine and tell me if there is anything that you actually did. If anything, I should be the one offended that you would lash out to MS when you didn't do nothing while I stayed up countless nights spending hours upon hours painting the spines and other small details to the covers.

So lets just not go there and enjoy these great covers. I plan on an update pack to be released soon. Read the instructions and install.- Extract Snes9xGX 4.3.1 Cover v1.zip on your computer. The source code is in the src folder.- Launch Programmer's Notepad that have been installed with devkitPPC if you have Windows.- Open the Makefile.wii in src folder. Click 'Tools', 'make' in order to compile.- If all is well, you should see a 'return 0' message in the output window.- Now, you can try to copy the changes from the official source to the cover mod.- Go and click on what's after 4.3.1 (r718).

You see the file that's been modified when you click 'expand all' (it's input.cpp).- The '-' means the lines have been deleted or modified and '+' means added.- Open input.cpp in your src folder, write the changes according to what you see in the googlecode and save your file.- Click 'Tools', 'make' once again to compile. If 'return 0', it's the end of the story!For fceu-gx and vba-gx, apparently that's harder. The source needs to be modified to compile with the latest libraries. A guy contacted me last year cause he wanted to update the mods. He had a bit of general programming experience (well, no C). Since it wasn't only copy/paste job he asked some questions and tried to do it. Unfortunately, he gave up a few days later.

So I ended up modifying that bloody snes mod myself.Since the 3 gx emu shares these same portion of code, you just have to look at the snes mod code to update the 2 others. If you have some questions, I can try to help. But, this time I won't do all the work. First, because I don't care much about the last updates and essentially use Wiiflow now.

Secondly, I have other little unfinished projects, the remaining 'wiiflow emulators plugins' among others. Just droppin' a line to let you know i ain't sleepin'. Just working on a project that's a pain in the ass!Re-doing the ScummVM set 100%. The currents set. Some of it is the very first set i did when i started, some of it is one of the first sets mike1 ever made, some are from tetsuo, and some are random dvd covers. Needless to say, I'm not all that thrilled with it (it's a flippin' mess! ) and have been working hard the last couple weeks to try and improve it greatly.

Besides that, it will also have quite a few new covers, as i've added a bunch of new working games to my set. Thankyou for the awesome updated plugin with tons of new compatible games!!!!!!!!!!!!Anyway, here's a sneek peek of a WIP, compared to the current ones.

This one's taking a bit of time, i'm about halfway done, so hopefully i'll have something together in a week or two.



Install Snes9x Gx Cover Modul